Launch planned for 2025 for Steam (PC, Mac & Linux), Xbox One, Xbox Series X and S! More platforms will be announced as they become available!
A game about vengeance, outcasted for being unique, over something that can't be changed. Something you want to embrace and protect: your identity.
Play as Sakinko, a young warrior set on a quest to avenge her father’s death and protect her people from the evil spirits that now menace her land, these evil spirits take the name of Wekufu.
Explore a hand drawn fantasy world, fight fierce enemies, obtain new skills from bosses, find skill upgrades and relics and get stronger. Face evil and become the fiercest warrior this land has ever seen, a Kallfümalen, and bring balance to Mülewe mapu.
Wekufu is releasing on Steam, visit its store page and wishlist it!
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Part of the rig used in Sakinko's Skill Grab Animation
Sakinko's skill grab animation uses a mix of 2D Mesh animation and 2D Frame by frame Animation for FXs
Here's how the combination of both animation styles look in Wekufu.
2D Animation, Programming, Audio Effects and Game Design by Stickerb.
Music by Santiago Jara.
Here's another example, this time for one of Wekufu's boss battles.
Mild spoilers ahead!